I guess this is a small recap of whats been done for the game since i accidentally wiped all my game dev stuff when i reset my blog hahah. It also has a crafting system for making potions and smithing/upgrading weapons. possibly also an armour making stand too if I have time/motivation for it.
Anyway, the first image is the basic menu screen which also shows your location. The item menu has the items displayed akin to how they usually are in roguelike games (which took a lot of frustrating coding in ruby script to make lmao). second image are items, which are anything from misc stuff solely to sell for money to weapons, armour, potions, ingredients and possibly other things. the third image is an example of what the enemy battle sprites will be like; bigger and more detailed than overworld sprites (jelly cube enemy displayed here).
fourth image is the protagonists made so far; Tarkus the Oil Golem fighter, Olivia the Kobold alchemist and Gremock the Gnoll rogue. The last protag is a sorcerer named Sinclair, which will be the only human of the party hahah
and lastly, a regular chest, a rare chest and their corresponding mimics variants. mimics are elite level enemies, and you wont be able to tell which chest is a mimic until youve interacted with it, so good luck <3